House Rules

House Rules

1. Your Presence level will be halved and rounded down, this number shall be added as automatic successes on any social roll.

2. Your Celerity level will be added to your init score.

3. You are responsible for Roleplaying your retainers, if you fail to roleplay them at times they should be with you, you may
be docked EXP or lose said retainers.

4. Fortitude auto soaks bashing damage.

5. Celerity cost 1/2 a blood point per level of use, this can surpass your generation limit in expenditure.(Celerity 4 would cost 2 Blood Points)

6. One blood point can be used to heal two levels of bashing damage.

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